You want feedback, you become feedback:
- Coaster itself isn't something special
- Q-Line is standart but boring
- Station looks basic and blocky, stairs haven't any supports/walls, roof color doesn't fits to the rest
- all lakes/ponds are to straight to the line (no natural look)
- same counts for the pathways around the coaster, and a pathway doesn't go completly aroudn a coaster (only some kiddy/small coasters in real have pathways completly around it)
The "effect" on your screens is something different, but it looks "NOT Pro like" and its horrible to see everything on it infact of this "water-paint" effect.
As Cobra wrote, there is an birdview/overview missing to become a full look about the whole project.
With some rework on the pathways and the landscape this can be improved easily.
And if you want to make your screens more pro like:
- before screenshot -> all graphics from RCT3 set to the max.
(it doesn't matter if your PC slows down at this point)
- play around with saturation/gamma/brightness in Photoshop
(try to adjust the colors to real counterparts to become a more realistic look)
- alternative: use "DasMatze's BlackgroundBoxes" with an white background
-> change the white/blue/green/pink background in Photoshop against an "real" panorama pic
That's what alot of Photo-Designers do with RCT3, like "TheMaxster" on his "Chabtan".
Realistic backgrounds/skys give the RCT3 Creations really a "pro-look".
But it takes some time, to cut every single little piece out from the background.
There you have it, some feedback -> deal with it or ignore it
Lg Cheleste