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[Image: Theme_Park_Studio_Logo_small_.jpg]

Theme Park Studio is an independently developed project developed by Pantera Entertainment that we've been providing development updates for over the past several months. This past week, it was announced Pantera would be raising funding using Kickstarter to support the final phase of development, with an anticipated release this fall. Pledges of $20 or more include various benefits outlined on the Kickstarter page, including a digital copy of the game. More information about the benefits and the ability to back the project can be found on Kickstarter:

http://www.kickstarter.com/projects/1011...theme-park

Another coaster type has been announced-- a wooden roller coaster! Screenshots are below:

[Image: ThemeParkStudioScreen_1_small.jpg]

[Image: ThemeParkStudioScreen_2_small.jpg]

[Image: ThemeParkStudioScreen_3_small.jpg]

[Image: ThemeParkStudioScreen_4_small.jpg]

[Image: ThemeParkStudioScreen_5_small.jpg]

The video highlighting Theme Park Studio on Kickstarter is below:



Finally, included below is a press release with more information about the game:

Quote:Porter Ranch, Calif.--April 12, 2013- -Pantera Entertainment today announced Theme Park Studio , an advanced theme park and roller coaster builder for PC. Already in development for several months, Theme Park Studio has generated excitement and acclaim among fans of the genre. Pantera will launch a crowd funding campaign via Kickstarter with the goal of releasing the title this fall.

Theme Park Studio is a powerful set of tools that allows players to build amazing theme parks of their own design. The simulator includes a robust coaster editor that is both easy to use and flexible, allowing rails to be bent, twisted, and shaped into almost any design imaginable. With brakes, accelerators, tunnels, and custom mesh, there is virtually no limit to what players can come up with. Prefabricated templates also provide the ease of click-and-drop designs.

Theme Park Studio breaks new ground with its new custom flat rides designer, a unique tool that gives players the opportunity to design, build, and invent custom rides, or simply select from the extensive library of pre-built rides. Extensive landscaping tools, custom scenery importing, and advanced vegetation solutions that make trees, bushes and flowers react to wind and turbulence make it possible to create stunning, picturesque environments. A full particle effects editor delivers amazing and realistic visuals, and full 3D stereoscopic support lets you experience your rides in eye-popping 3D. When your park is complete, open the gates and watch guests tour your park and enjoy the coasters and rides.

"It began as a project we wanted to build for the community, especially now that the future of other theme park franchises is in doubt," says Steve Fielding, president of Pantera Entertainment. "Our idea was to integrate our tools and technology into one massively powerful theme park creator that gives fans unprecedented control of their designs and creations. We had a great engine and a sophisticated set of tools we had been using for internal development, and we love designing roller coasters and theme parks, so this was a great way to release a product that packs a real punch technologically." The Season Pass recently covered the simulation on their podcast, which can be found at http://traffic.libsyn.com/seasonpasspodc...ss_230.mp3

Early response to Theme Park Studio has been extremely positive. Robb Alvey of ThemeParkReview.com says, " Theme Park Studio is everything you could want in a theme park simulation game." Adds George Taylor of Micechat.com, " Theme Park Studio should make a lot of the Roller Coaster Tycoon fans very happy as well as breathing new life into the theme park and roller coaster sim market." Orlando Attractions Magazine says, "For all the people who want to be an Imagineer, this is the game for you.

Pantera has extensive experience creating theme park and roller coaster simulators, with a portfolio that includes one of the most advanced roller coaster designers ever created, Hyper Rails, as well as Roller Coaster Factory, 3D Roller Coaster Designer and 3D Snowboard Resort Designer on PC, and Six Flags Fun Park for the Wii.

The Kickstarter campaign launches today at: Ultimate Theme Park Kickstarter. Rewards range from themed wallpaper for a $5.00 "Park Guest" contribution up to $5,000 "Executive Producer" level, which includes a stay at the Disneyland Hotel and invitation to the Theme Park Studio wrap party, among other perks.

"We're getting great feedback as word has spread about Theme Park Studio, and it's really exciting," says Fielding. "Crowd funding will enable us to produce a complete product with the features that people have been asking for, such as pre-built ride libraries, and get it to market much more quickly."

Pantera Entertainment would greatly appreciate your support to ensure Theme Park Studio becomes a reality this fall - pledge your support on the Theme Park Studio Kickstarter page.
Custom scenery importing? That's good. The preview images look hazy. Everything else looks just like RCT3 with CS. If I were to buy this game can I import existing RCT3 parks and existing RCT3 rides?

What's the maximum park size possible? What sort of a system will it need?
The Theme Park Studio Kickstarter video has been added to the RCTgo Video Theater, here: http://rctgo.com/videos/watch/421


(Apr 15, 2013, 07:22 AM)FlightToAtlantis Wrote: [ -> ]Custom scenery importing? That's good. The preview images look hazy. Everything else looks just like RCT3 with CS. If I were to buy this game can I import existing RCT3 parks and existing RCT3 rides?

What's the maximum park size possible? What sort of a system will it need?

They don't look hazy to me. Theme Park Studio is completely independent of RCT3, developed by an independent developer, so I wouldn't expect it to import anything from RCT3. Details on park size and system requirements haven't been provided.
I can't wait for this game to come out. I just watched the video and looks amazing. To me, it looks like what RCT4 should['ve] be[en]. I wonder if you can build buildings with stairs and let peeps walk around in the buildings and up and down the stairs in this? I didn't see any peeps in the video, so I really hope there will be peeps, and objectives and campaigns and the usual stuff you'd find in RCT 3, like Research and stuff like that. And lots of spooky themed stuff would be awesome.

I hope they release a video soon demoing a coaster (with coaster sounds). I can't wait to hear what the rides sound like (quality, etc)
HA, just think of it as RCT4. Your right, I DOES LOOK AMAZING! Smile
(Apr 15, 2013, 10:29 PM)Justin Wrote: [ -> ]The Theme Park Studio Kickstarter video has been added to the RCTgo Video Theater, here: http://rctgo.com/videos/watch/421

I thought I’d look at the video but it was going way too fast and all that blocky writing got in the way of what I should have been seeing. I'm afraid I closed the web page a couple of seconds after I started watching the video.
There are several other videos here, if you're interested: http://rctgo.com/videos/category/tps
Will people be able to upload their creations from theme park studio to RCTgo?
(Apr 16, 2013, 05:05 PM)rccoa coasters Wrote: [ -> ]Will people be able to upload their creations from theme park studio to RCTgo?

I plan on adding that ability, yes. Smile
Question did they ever find a company to publish this game..??? If they did then this going to be the first Adobe game that might be succesfull.. but if they didn't this game isn't happing any time soon..
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