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Vote for your favorite track! Round 219 - Printable Version +- RCTgo Forums (https://forums.rctgo.com) +-- Forum: Everything Else (https://forums.rctgo.com/forum-19.html) +--- Forum: Contests (https://forums.rctgo.com/forum-137.html) +---- Forum: Build It! (on hiatus) (https://forums.rctgo.com/forum-25.html) +---- Thread: Vote for your favorite track! Round 219 (/thread-21258.html) Pages:
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Vote for your favorite track! Round 219 - Justin - Dec 23, 2015 It's time for another round of voting for RCTgo's Build It! Competition. Four more great entries are up for voting - below are the name and screenshot of each. It's now time for you to vote for your favorite track! Let's have a great round! #1: Illuminate ![]() #2: Split Personality ![]() #3: FANG ![]() #4: Dullahan ![]() Voting is now open! Voting will remain open until Wednesday, December 30 RE: Vote for your favorite track! Round 219 - Drew_ - Dec 23, 2015 well i wonder whos gonna win this round........ RE: Vote for your favorite track! Round 219 - Chimalion - Dec 23, 2015 Dullahan wins. RE: Vote for your favorite track! Round 219 - Maverick360 - Dec 23, 2015 Obviously we know who will win... If you vote for Fang just for fun I will give you 20 Reps! RE: Vote for your favorite track! Round 219 - invadazimrocks777 - Dec 23, 2015 I voted for fang. RE: Vote for your favorite track! Round 219 - Drew_ - Dec 23, 2015 so fang is the winner right? RE: Vote for your favorite track! Round 219 - naveisawesome - Dec 23, 2015 voted for dullahan, honestly you can't not vote for it however split personality was very well done, I just think a lot of those turns needed to be banked RE: Vote for your favorite track! Round 219 - ctg614 - Dec 23, 2015 I voted for dullahan. Very well done! RE: Vote for your favorite track! Round 219 - nathan8848 - Dec 24, 2015 Dullahan gets my vote. Both Illuminate and and Split Personality are really cool. Can't imagine how long to add all the scenery on Personality. RE: Vote for your favorite track! Round 219 - Terry Inferno - Dec 24, 2015 Illuminate - The track interacts well with buildings, and the terrain looks good, but it would have looked even better with more shrubbery, such as bulrushes and/or additional cacti. The supports are colorful, but I would suggest setting them up in a more organized layout so that they don't randomly alternate from purple tubes to red lattice supports. The brake run is supported nicely, and I like everything about the track except for the 2.9 lateral Gs, but that could be merely a result of the steep upward twist in the third screenshot. The excitement and intensity ratings confirm my belief that this would be a more thrilling coaster to ride than Povoat, and the layout seems more realistic. Split Personality - This is the best support job I've seen on a splitting coaster, and the scenery is great down to the last detail. 5.9 vertical Gs is very high--the current record holder for operating coasters is 6.3--but it's the 4.4 lateral Gs that riders would find most unpleasant while riding, so it's important to bank all curves that the train travels through at more than 20 MPH, and make sure the higher speed curves have a wider radius. The terrain work around the lake is perfect for the spooky setting. FANG - While this coaster wouldn't be too dangerous to ride, riders would frequently complain of pain after experiencing the 6.83 vertical Gs, which are probably generated by the two high-speed corkscrews (one of which is a cutback) after the brake run. Corkscrews are a great way to enhance any inverting coaster, but they should be saved for when the train is traveling at lower speeds. 28-38 MPH is ideal RCT corkscrew speed. Lateral Gs should ideally be below 2.5 and positive vertical Gs should be below 5. It's also important that the ride contain scenery, such as a station, a path, foliage, and if you really want to go for the realistic look that impresses Build It! voters, custom supports. Dullahan - If I had to compare this to Highland Rumbler, this one is smoother and has a better layout. The scenery doesn't seem like much of a deviation from the other, but the scenery was flawless on that one, so why fix what isn't broken? ![]() |