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I got NoLimits! - Printable Version +- RCTgo Forums (https://forums.rctgo.com) +-- Forum: The Games (https://forums.rctgo.com/forum-8.html) +--- Forum: NoLimits Discussion and Exchange (https://forums.rctgo.com/forum-7.html) +--- Thread: I got NoLimits! (/thread-10910.html) Pages:
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RE: I got NoLimits! - Drew_ - Jul 14, 2013 yeah i watched entropy's tutorials which helped, but its still confusing. I got the hang of it though the geometry and physics arent hard at all and its basically ending the coaster im having problems with. RE: I got NoLimits! - nineflagsinc - Jul 14, 2013 I don't like newton I use maya 3d model it not as confusion like newton but its a long process and I made an X2 reaction in their for my JR engineer class in school it took me a month to make design and making it into a model... But if u make 3d model take your time... But I might use newton to make custom cars for my no limits coaster. RE: I got NoLimits! - llamaboy - Jul 14, 2013 (Jul 14, 2013, 09:39 AM)nineflagsinc Wrote: But I might use newton to make custom cars for my no limits coaster. You can't make custom cars for no limits coasters. Newton is a FVD (force vector design) program, meaning it uses g forces to create the track. RE: I got NoLimits! - nineflagsinc - Jul 14, 2013 My bad I mean blender |