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Kodama - Printable Version +- RCTgo Forums (https://forums.rctgo.com) +-- Forum: The Games (https://forums.rctgo.com/forum-8.html) +--- Forum: RollerCoaster Tycoon Exchange (https://forums.rctgo.com/forum-14.html) +---- Forum: Tracks (https://forums.rctgo.com/forum-33.html) +---- Thread: Kodama (/thread-18053.html) |
RE: [WIP] Kodama - supports done (kinda) - SUPER MOOSE93 - Mar 25, 2014 designed a new station, still needs a bit doing to it but it has a good bulk of it done front - http://imgur.com/AXLf4dw back - http://imgur.com/to796Eh RE: [WIP] Kodama - new station design - Cheleste - Mar 25, 2014 Looking good and fits better than the old one ![]() I like the red in it, that's an nice contrast. Keep going ![]() Lg Cheleste RE: [WIP] Kodama - new station design - SUPER MOOSE93 - Mar 25, 2014 quick update: station - http://imgur.com/pMOdtwZ que - http://imgur.com/RWP34gk exit - http://imgur.com/0amIOVh im going to put a few trees between the paths on the que. wondering if there is anything i could change before i go all out and do all the details RE: [WIP] Kodama - new station design - Cheleste - Mar 25, 2014 Actually not bad. I like this little entrance building ![]() Some suggestons: - exit way shorten down a bit, mabye directly down stairs (so peeps can be faster on the mainpath and can ride often) - an little building at the end of the exitpath (Souvenirs and/or Fake-On-Ride-Photo Shop) the building could be include the last few pieces from the exitway, so guests can walk away and have the choice to buy an Coastersouvenir or onride-photo ![]() I think an 2x2 or 3x2 tile building should be work for this. - Station could be have some additional roofs on different highs, so avoid the basic cube look of buildings, maybe an little tower or sometthing like that could be an option, so guests can see the station from far away in the park, because they see the roof of the tower ![]() But generaly it looks nice, so its up to you what you want to do/change. Lg Cheleste (don't forget an Zen-Garden) ![]() RE: [WIP] Kodama - new station design - SUPER MOOSE93 - Apr 14, 2014 Alright, i have tried many times to make the scenery better but i just cant. my imagination is lacking and what i do imagine, i cant make so i am declaring 'Kodama' a finished project. here are the images of the coaster, i will post a POV video but it wont have any trees on it since it laggs the hell out of my game, or i might just leave the track side trees in ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() RE: Kodama - Cobra - Apr 14, 2014 Looks nice, maybe some trees too much ![]() I missing some ground shrubery/vegetation/rocks, the ground looks a bit "empty". The coaster itself and support working looks really good, the station gives an Asia-Feeling (maybe a bit basic). One or two buildings more were an option (restaurant/giftshop) In the end a solid/average finished project, good job ![]() Soo long, Cobra ![]() RE: Kodama - Cheleste - Apr 14, 2014 No Asian looking tress/vegetation? ![]() This normal tress ruins the asian-feeling that this coaster have in the past without any trees. Add/build maybe a little Asian-Temple between the coaster and that what Cobra wrote, an giftshop in asian style and than some Asian Trees, Shrubs, Flowers. Maybe some little stones/rocks. Than i'm sure, Kodama is great. atm its good ![]() Lg Cheleste RE: Kodama - SUPER MOOSE93 - Apr 14, 2014 i might go back in the future but for now its done. there are asian style trees in there but they are all dark green/brown so it has no colour variation RE: Kodama - deathfearsnone - Apr 14, 2014 LOOKS GOOD I really like the layout can you turn your lods up so the track will pop out better. |