[COMPLETED] 300: The Ride - Printable Version +- RCTgo Forums (https://forums.rctgo.com) +-- Forum: The Games (https://forums.rctgo.com/forum-8.html) +--- Forum: RollerCoaster Tycoon Exchange (https://forums.rctgo.com/forum-14.html) +---- Forum: Tracks (https://forums.rctgo.com/forum-33.html) +---- Thread: [COMPLETED] 300: The Ride (/thread-18363.html) |
[COMPLETED] 300: The Ride - KoasterKing205 - Apr 14, 2014 This is 300: The Ride! I present the Biggest, Fastest & Longest B&M Hyper Coaster ever built! Stats: Length: 7,000ft Height: 300ft Drop: 308ft Inversions: 0 Speed: 94mph Duration: 4:00 G-Force: 5.1 Capacity: 2,750 riders per hour Make: Bolliger & Mabillard Model: All Models/Hyper Coaster Watch it here: https://www.youtube.com/watch?v=oNXm2y64ZJw RE: [COMPLETED] 300: The Ride - SUPER MOOSE93 - Apr 14, 2014 wouldn't the G-force hurt quite a bit? also, got any more pics or a video? cant really get much from 2 pictures RE: [COMPLETED] 300: The Ride - KoasterKing205 - Apr 14, 2014 (Apr 14, 2014, 09:13 AM)SUPER MOOSE93 Wrote: wouldn't the G-force hurt quite a bit? also, got any more pics or a video? cant really get much from 2 pictures I just added the video to the description above. RE: [COMPLETED] 300: The Ride - SUPER MOOSE93 - Apr 14, 2014 nice. the two turns before and after the diving loops are far too sharp, i would change that, maybe do a big cobra roll or something smoother. scenery looks good, i like the 'ruins' feeling RE: [COMPLETED] 300: The Ride - Cobra - Apr 14, 2014 (Apr 14, 2014, 10:02 AM)SUPER MOOSE93 Wrote: nice. the two turns before and after the diving loops are far too sharp, i would change that, maybe do a big cobra roll or something smoother. scenery looks good, i like the 'ruins' feelingB&M Hypercoaster's haven't Inversions, so a change to an Cobra-Roll weren't the best choice. I think that should be an typicial "Hammerhead-Turn" but its totally strange build! The G's are actually heavy but not extreme (for an Hypercoaster), Millenium Force from Cedar Point has anything from 4.9 or 5.05 on the first drop, if i'm right. With more CSO's the ruins around would look better (actually not better, but more smoother/realistic), sometimes it looks to "blocky". My problem is the section before the lifthill. avocado, a "Track on Ground" is an no-go, especially if the Designer wants to build an realistic looking Coaster and uses the Company in the the Name. Five minutes spend in terraforming and this could be avoided. The comments below the video are really nice, words like "@?%$ you" helps alot if you want respect/likes from other members/users/viewers! If you can't work with criticsm (haters/dislikes on youtube), in my eyes your are wrong in this! There is no reason to say ""@?%$ you" against a person if he/she wrotes his/her opinion! And dislikes are another way to show the personal opinion about works. I think "300-The Ride" isn't really bad, more average. With some more time spend in, it could be grand! Soo long, Cobra RE: [COMPLETED] 300: The Ride - KoasterKing205 - Apr 14, 2014 Thanks for positive feedback everyone, I appreciate it. (P.S. I will enter one of my master projects into Build-It! next round) RE: [COMPLETED] 300: The Ride - Chimalion - Apr 14, 2014 Can't wait to see this is the next round, and welcome to RCTgo friend from YouTube! RE: [COMPLETED] 300: The Ride - BansheeKingsIsland - Aug 28, 2014 KoasterKing205 let's get a download w/cs plz im a huge fan!!! |