[REL] WonderCoaster - B&M Standup - Printable Version +- RCTgo Forums (https://forums.rctgo.com) +-- Forum: The Games (https://forums.rctgo.com/forum-8.html) +--- Forum: RollerCoaster Tycoon Exchange (https://forums.rctgo.com/forum-14.html) +---- Forum: Tracks (https://forums.rctgo.com/forum-33.html) +---- Thread: [REL] WonderCoaster - B&M Standup (/thread-18606.html) |
[REL] WonderCoaster - B&M Standup - Chimalion - May 31, 2014 WonderCoaster A small project, nothing too important. This is WonderCoaster a B&M Standup, with a basic layout. I will try to make it look Silvarret-ish, even though I'm just doing this for fun. Here are some photos of the layout and supports. Tell me what you think! I hope you like it! More updates soon. RE: [REL] WonderCoaster - B&M Standup - SketchyCoasters918 - May 31, 2014 For future updates, I'd say you should avoid the weird box-y supports by using 6H or 5H beams. Also, don't use square supports in the 45 degree turns, use 2H or 3H beams instead, it's a lot more realistic. So basically don't use any Box Supports. Other than that though looking good! Love the look of the layout and the first pic looks great! RE: [REL] WonderCoaster - B&M Standup - KoasterKing205 - Jun 1, 2014 It looks like the coaster is holding up the supports , I noticed that you really love 45° corners, but listen to Sketchy and make them without any corners in between 2 nodes. Other then that, i love the first drop! RE: [REL] WonderCoaster - B&M Standup - jcgr997 - Jun 1, 2014 I like the layout, it looks nice and smooth. But the some of the supports look a bit weird, even if they weren't meant to be realistic. I agree with Sketchy about the supports in the 45-degree turn, it'll look more realistic, and the inversion supports seem kinda awkward that way. Other than that it looks quite good, and I like how you took that first shot. Looking forward to seeing more. RE: [REL] WonderCoaster - B&M Standup - Chimalion - Jun 2, 2014 UPDATE 2 I know that you can't really tell in the pictures, but the 45-degree turn supports have been changed, it looks better with one beam, and there aren't any 1h or 2h beams for diagonal centered beams, so i am stuck with only the pole, however, it looks better than before! I have put in some work on the station, path, and queue line! I like the buildings, i may add some more buildings and make them some odd shapes to make a small village, or i may leave it like this, i don't really know... Tell me what you think! Please leave some feedback. Thanks! RE: [REL] WonderCoaster - B&M Standup - MixMaster1961 - Jun 2, 2014 I would recommend using CPisco's steel chaos if you want short centered beams on the 45* curve. RE: [REL] WonderCoaster - B&M Standup - jcgr997 - Jun 2, 2014 I think the buildings look more cool with windows and details. I think that is a good idea for future buildings for this coaster It's definitely not a bad start! I like the idea of a village, it'll make the surrounding area look much nicer. Also, the paths are quite nice so far. Looking forward to seeing more. RE: [REL] WonderCoaster - B&M Standup - Rudy18 - Jun 2, 2014 Chim, you gotta start making your coasters on some more hilly land :/ completely flat ground is boring. |