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[WIP] Gladiator - B&M Invert - Printable Version +- RCTgo Forums (https://forums.rctgo.com) +-- Forum: The Games (https://forums.rctgo.com/forum-8.html) +--- Forum: RollerCoaster Tycoon Exchange (https://forums.rctgo.com/forum-14.html) +---- Forum: Tracks (https://forums.rctgo.com/forum-33.html) +---- Thread: [WIP] Gladiator - B&M Invert (/thread-19431.html) Pages:
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[WIP] Gladiator - B&M Invert - Silvarret - Aug 15, 2014 There's a contest to celebrate the launch of the Creator's Lounge. We were supposed to theme a premade coaster. I did. This is the result so far. Pictures are unedited, because I don't know. But anyway, enjoy these pictures. So this is the station and a couple of other facades. ![]() I made an arch. For the brake run to go through. It's pretty cool. ![]() The layout is absolutely terrible, yes, so prepare fo a helixfest. ![]() Sea serpent roll with the queue with a little gallery underneath it. ![]() More helix action. And the lifthill. ![]() And finally, a little overview from the side, so it's not really an overview. But this is pretty much the whole layout from one side. ![]() Any feedback is appreciated of course. I'd love to improve on this thing. RE: [WIP] Gladiator - B&M Invert - Chimalion - Aug 15, 2014 Awesome!!! After you finish this project, want to collaborate??? ![]() RE: [WIP] Gladiator - B&M Invert - SUPER MOOSE93 - Aug 15, 2014 what was the pre-made track? is it in game or a special one for the contest? RE: [WIP] Gladiator - B&M Invert - Cobra - Aug 15, 2014 Jesus Christ, that looks great! ![]() It fits perfectly and gives a nice contrast to the coaster colors, which are a bit "unique". But thats not your work, in fact that the coaster was there before you did the scenary, right! Well, the only feedback/suggestion that i can give you is that maybe some facades need a bit more details on it. Vines or other green vegetation could be an option to break it up a little bit. And maybe some more stair-fences in the middle of the big wide stairs. Other than that, it looks amazing, i love the arch ![]() Soo long, Cobra ![]() RE: [WIP] Gladiator - B&M Invert - Chimalion - Aug 16, 2014 ^I agree with you! Speaking of WIPs, you should update your coasters Cobra!!! RE: [WIP] Gladiator - B&M Invert - SFFTman - Aug 16, 2014 W-w-w-w-w-w-w-w-w-w-whoa (stands speechless), and you did this to a premade coaster ![]() What cs are you using for those buildings? RE: [WIP] Gladiator - B&M Invert - rccoa coasters - Aug 16, 2014 I... AM... SPEECHLESS... RE: [WIP] Gladiator - B&M Invert - Blu - Aug 16, 2014 Wow it's amazing how much better you can make the premade layouts. I'd like to see a comparison to the original. RE: [WIP] Gladiator - B&M Invert - Silvarret - Aug 22, 2014 ^^^ It was a layout designed for the contest, it's a Theme it! contest. Anyway, thanks for all your nice comments, I've refurbished the scenery of the coaster and added more "park" sections around it. Get ready for a heap load of pictures. A look of the main, 'station plaza' that was, in a way, inspired by the Forum Romanum. ![]() That element again, but with a little editing. ![]() A look at the town with some restaurants and flat rides, and a central clocktower. ![]() The arch, which works as a signature monument for this coaster, being visible from all parts of the park and towering up from the hills as you enter the park, also functioning as a nice way to make the final brake run more interesting. ![]() I tried my hand at pathart for the first time. Shoutout to Crzynss for the inspiritation. ![]() The queline with scenery- and coaster interaction. ![]() The 'boulevard' as I call it, a facade which serves no purpose other than to look fancy, haha. ![]() And after many years of searching, I finally found a sundial. Thank you, everyone who supported me through these tough times ![]() Gift shop in the distance. ![]() And last, but not least, a final picture of the station. ![]() That's it, POV will be up soon! RE: [WIP] Gladiator - B&M Invert - Blu - Aug 22, 2014 Loving this! It seems more "Roman" now than tropical themed. Seriously though can you give a link for that set with the lift hill extension. |