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RCTC Reverse freefall drop question - Printable Version +- RCTgo Forums (https://forums.rctgo.com) +-- Forum: The Games (https://forums.rctgo.com/forum-8.html) +--- Forum: RollerCoaster Tycoon Discussion (https://forums.rctgo.com/forum-9.html) +--- Thread: RCTC Reverse freefall drop question (/thread-22712.html) |
RCTC Reverse freefall drop question - Brixenivy - Jul 13, 2017 Screenshot included. Not sure how the excitement is so low on this ride. 122 mph top speed, 425+ foot drop, and all I get is a 3.5? I created a scenario that needs 10 rides over 4600 feet/1400 meters and excitement over 7.0. I'm upset that this won't count. RE: RCTC Reverse freefall drop question - ChrisMDB - Jul 13, 2017 The positive vertical G's that you've generated are more than likely the culprit... When the forces are high enough to realistically kill someone it won't be too exciting in game. RE: RCTC Reverse freefall drop question - Brixenivy - Jul 13, 2017 I shortened it significantly, top speed dropped to 78, vert. G's dropped under 4, excitement still only around 5.2 or so. I'm so bummed. RE: RCTC Reverse freefall drop question - ChrisMDB - Jul 14, 2017 Try to get the G's under 3.0 if possible. If not then another coaster type will probably have to get the job done. RE: RCTC Reverse freefall drop question - Brixenivy - Jul 14, 2017 Yeah, I'm not gonna be able to use it. There's no way to meet the requirements for length and excitement level. |