RCTgo Forums
RCT3 RCT3 land height markers? - Printable Version

+- RCTgo Forums (https://forums.rctgo.com)
+-- Forum: The Games (https://forums.rctgo.com/forum-8.html)
+--- Forum: RollerCoaster Tycoon Discussion (https://forums.rctgo.com/forum-9.html)
+--- Thread: RCT3 RCT3 land height markers? (/thread-23634.html)



RCT3 land height markers? - Flamesofshadow - Oct 3, 2021

Can someone let me know if there is a view Land height marker option like from the previous 2 RCT games? there is one for paths and tracks like the other 2 but not one i can find for RCT3.

as im trying my hand at remaking an RCT2 course mostly for my own use i want to know if the height of the ground is accurate but i have no idea how to do so aside from creating a hanging or slanted path to get the markers to tell me the height.


RE: RCT3 land height markers? - jgf - Oct 6, 2021

I'm not aware of such a feature, but have heard there is a way to import RCT2 parks to RCT3, though they will require various amounts of tweaking before being playable.


RE: RCT3 land height markers? - Flamesofshadow - Oct 7, 2021

(Oct 6, 2021, 08:55 PM)jgf Wrote: I'm not aware of such a feature, but have heard there is a way to import RCT2 parks to RCT3, though they will require various amounts of tweaking before being playable.

do you know what the method might be? i cannot find anything that can convert rct2 parks to rct3 format.
also a way to convert the scenery from rct2 to 3 could also work as I'm trying my hand at hand making one of the time twister maps but the custom scenery I have white similar isn't a great fit. if I had the scenery I could just remake the topology myself.

it seems weird to me that RCTvault has all of the maps from RCT1+DLCs, and all from RCT2 (but no DLCs) and i cant even find a real reason to why those two dlcs are missing and hand crafting the map(s) i want is harder without height markers