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Inloves No Limits and RCT3 - Printable Version +- RCTgo Forums (https://forums.rctgo.com) +-- Forum: The Games (https://forums.rctgo.com/forum-8.html) +--- Forum: RollerCoaster Tycoon Discussion (https://forums.rctgo.com/forum-9.html) +--- Thread: Inloves No Limits and RCT3 (/thread-6238.html) |
Inloves No Limits and RCT3 - cris12821 - Jun 27, 2012 So long question short. Is there a way to import a made track from no Limits into RCT3. I'm only asking, because what the hell is the fun in, building tracks,riding tracks,building tracks, riding tracks and ONLY that. If there is a way to import them into RCT3 no matter the complexity, can someone please explain. Also, if there is a way to Give yourself scenarious in No Limits, like a park, or people to ride the rides, or just a civilization add on.. Can someone make one or let me know. Please. I would really like to import these tracks into RCT3 or at least find a way to make No Limits more fun. RE: Inloves No Limits and RCT3 - Ness64 - Jun 27, 2012 Short answer: Yes. RE: Inloves No Limits and RCT3 - Blue Thunder - Jun 27, 2012 how do you do it RE: Inloves No Limits and RCT3 - cris12821 - Jun 29, 2012 Yes.if u read thread. I asked, how cna u convert, No Limit track models to RCT3 track model. I would like to be able to import my No Limit coasters into RCT3. But since no1 reads these forums much. i dont know where else to post for quesiton about these games, because all the main sites that are sued for all custom stuff on RCT 3 and no Limits are out of date or are never updated and never have new stuff. please help this conversion RE: Inloves No Limits and RCT3 - Meathead - Nov 18, 2012 I would also like to know how too do this, Old thread but I am in need of wanting this now. RE: Inloves No Limits and RCT3 - RedRain - Nov 19, 2012 Old thread. Bumping...LOLOL! Nah, uhmm...I want to know aswell! RE: Inloves No Limits and RCT3 - Blu - Nov 19, 2012 You can but by doing that you make your own coaster and don't use a pre-made one (that's illegal), and unless you reduce the poly count by at least 5000, your game will lag and crash more than any other. |