Thrillworld - Australia (CANCELLED) - Printable Version +- RCTgo Forums (https://forums.rctgo.com) +-- Forum: The Games (https://forums.rctgo.com/forum-8.html) +--- Forum: RollerCoaster Tycoon Exchange (https://forums.rctgo.com/forum-14.html) +---- Forum: Parks (https://forums.rctgo.com/forum-34.html) +---- Thread: Thrillworld - Australia (CANCELLED) (/thread-6949.html) Pages:
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Thrillworld - Australia (CANCELLED) - Ferrari94 - Dec 19, 2012 Thrillseekers Inc. is a brand new company that are striving to create some of the biggest and best theme parks around the world. Their first target is Australia. To stick with their theme, they have named the theme park Thrillworld....creativity at its best :P Here are some progress shots so far: The carpark to Thrillworld The first roller coaster built, Forest Runner. First time using custom supports so they probably aren't that great. The Western Railway that travels through one side of the park to the other. It has 3 stations, with one of them to be located in an upcoming little western town. Another update will be posted later on. Let me know thoughts so far if any RE: Thrillworld - Australia - nineflagsinc - Dec 19, 2012 look good need more CS but it looks good . RE: Thrillworld - Australia - Ferrari94 - Dec 19, 2012 Yer I don't have too much CS yet. Most of the trees are CS but I don't really have many CS buildings or anything RE: Thrillworld - Australia - nineflagsinc - Dec 20, 2012 i still like the park so far RE: Thrillworld - Australia - Ness64 - Dec 20, 2012 Pshaaw, you don't need CS. RE: Thrillworld - Australia - Ferrari94 - Dec 20, 2012 Haha thanks guys RE: Thrillworld - Australia - Piedude81 - Dec 20, 2012 Its so small though. That's it though. RE: Thrillworld - Australia - Ferrari94 - Dec 20, 2012 It's only a progress shot, that isn't the whole park. There will be updates as I complete the park RE: Thrillworld - Australia - Blu - Dec 20, 2012 (Dec 20, 2012, 12:04 AM)Ness64 Wrote: Pshaaw, you don't need CS. RE: Thrillworld - Australia - IntaminAndrew - Dec 20, 2012 It don't need no CS! |