RCT3 Custom Scenery Player Colors Problem (RCT Importer?) - Printable Version +- RCTgo Forums (https://forums.rctgo.com) +-- Forum: The Games (https://forums.rctgo.com/forum-8.html) +--- Forum: RollerCoaster Tycoon Discussion (https://forums.rctgo.com/forum-9.html) +--- Thread: RCT3 Custom Scenery Player Colors Problem (RCT Importer?) (/thread-7456.html) |
Custom Scenery Player Colors Problem (RCT Importer?) - WanderingOtaku - Apr 7, 2013 I am putting together some custom scenery out of Nintendo items. On my first set, I am able to get specific color textures into the file and it works. I am unsure if this is a problem with the game or with the RCT3 Importer. However, when I set a color to have "Object Colors Player can Change" to one to three colors, the color turns pink and I can't change the color. Here is an example. this is supposed to be green, with a black center part. But it's all pink and no changing of color affects anything I would prefer not to have multiple different items of the one object just to be able to use a few colors that I'd like to have. It's a workaround I can do but if avoidable it would be better to let the player chosen colors to be used. Does anyone have any ideas? In the Scenery Settings, I have the Def.Ciolor 1,2,3 set to 0. RE: Custom Scenery Player Colors Problem (RCT Importer?) - Blu - Apr 7, 2013 Is the actual model green or pink? It has to be green, red, or blue to work. RE: Custom Scenery Player Colors Problem (RCT Importer?) - WanderingOtaku - Apr 7, 2013 No, it's not actually pink. It's green. after searching more for the day I found some other posts that helped a little. I was able to get it to work by choosing a grey texture and choosing the def.color 1 to default to 11 to start as a green. I guess that solves it, but not completely. |