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Wild! Custom Path Models.. need some help

#1
Hi There,

I've recently got into creating CS for RCT3 which has led to having a go at making my own Custom Path's which I began with a simple bitumin/tar texture which is a lot darker than the plain grey asphalt in RCT3,

I've taken a look at the models from RCT3 Path Creator however are stumped as to how the models are textured with "straightcornersa" and "straightcornersb"  as there seems to be no tutorials anywhere for Custom Path's

does anyone have any Custom Path models that they'd be willing to let me use as a reference - if you don't want your models being used even screenshots showing how the texture is used would be welcomed to allow me to progress further

Thanks
Mryddin
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