One who left and came back
lol yeh that would be cool
maybe we should write to them and they could bring out another expansion pack :P Yeh it makes sense to put the color depth up from 16 to 32
Member of the month - October - 2006
Yay. Icicles.
Could it be that there are some badly placed drains giving out toxic fumes....kill the peeps that way!!!
One who left and came back
lol you could make a cool looking industrial park with green mist and with fires and smoke.....maybe i should try....without the green mist
Member of the month - October - 2006
Yay. Icicles.
The difference between 16 and 32 is that 16 only shows half the colors of 32, so that would explain the green.
The G Man says...........no worrys m8.
One who left and came back
tikitiki Wrote:The difference between 16 and 32 is that 16 only shows half the colors of 32, so that would explain the green.
Thats weird though as you only need a few colors to make white???? mainly blue red and green.....thats weird but i dont fully understand it :P
Member of the month - October - 2006
Yay. Icicles.
32 bits can hold 32 bytes per pixel, allowing it to give more combination of colors
ex: 10010010100111110001010010101001 would be mist
but with a 16 bit it can only hold 16 bytes per pixel
ex: 1001001010011111 would be green.
So, as you can see it can't produce the mist color, because it needs more bytes, so instead it cuts off at 16 bytes and produces the green.
One who left and came back
ok...cool :P i understand :P
Member of the month - October - 2006
Yay. Icicles.