You make a very good point. RCT3 is by gaming industry standards, very old. Many of us don’t realize that this game (released October or November 2004 dependent on what one reads) was created for use on XP before anyone had heard of Longhorn, which as we know was eventually released in January 2007 as Windows Vista. Now we’re past Windows 7, currently on Windows 8 with a Windows 9 rumoured to be out there on the drawing board somewhere. RollerCoaster Tycoon 3 has held up extremely well considering the number of new platforms it’s been run on successfully.
I have a very good IT technician who I believe I can trust whose company policy is to not sell the customer something they don’t need. They saved me a good deal of money when I took my system in to them to upgrade. Before I took my system to anybody I got several upgrade feedbacks and considered them all. The company to who I eventually took my machine have earned my trust, goodwill and whenever I need anything else computer orientated they’ll have my business. If you’re going to upgrade your graphics card or any other part of your system do make a lot of effort to find someone similar to do it for you.
I note the features of my new graphics card are that it gives the most performance for the best price while drawing minimum power through a single slot. I understand I can upgrade my card’s DDR2 memory (currently 2GB) to DDR3, DDR4 or DDR5 memory. If I find, for example, that in upgrading my card’s memory to DDR5 it will still be limited to 2GB I shall upgrade to a 3GB or a 4GB card when the time comes. While the remainder of my system is now upgraded to my satisfaction, it was manufactured in 2007 so in the world of computer tech it’s an old machine.
I’ve also got 4GB of RAM which I’ve enabled RCT3 to access through the use of Large Address Aware. However, having done this I find that RCT3’s use of system based RAM now seems to hover at around 1.5 GB with occasional peaks to slightly above 2GB. With my old smaller graphics card while RCT3 was running the at that time 2GB of RAM in my system was always used at full capacity. RCT3 seems to prefer using RAM direct from the graphics card.
I’ve noticed my graphics card has received mediocre reviews on the internet but considering the balance it provides in all-round features I believe my IT people recommended what they thought best and I certainly can’t complain considering the price I paid for it. I couldn’t believe the improvement my new card made in my game, a comparison I have made using the exact same park which with my old graphics card I couldn’t progress because it continually clogged and crashed, a park which my new graphics card had suddenly breathed new life and speed into – until several weeks later after further additions and improvements that park too started to clog and crash. I decided it was time to try a new approach until I got another graphics card.
It used to be the first thing I’d do to start a park would be to increase the map to 254x254 but I’ve gotten increasingly good at using CS and a park that size just can’t take all the CS I want to put into it in addition to all the other stuff I find I simply must have in my park; I can no longer have a maximum sized park with over 50 coasters & rides, a hundred shops & stalls, more than twenty toilets, a dozen information booths, ten first aid stations, with an anticipated attendance of 4,000 to 6,000 guests, some 400 staff and a path system where guests and staff pass themselves already coming on their way back.
Recently I tried to get a park to work with all the CS I wanted rather than the park working until it got clogged so I planned it to be 210x210 which is the minimum size I can get by with. You can see my post of that park here
http://forums.rctgo.com/thread-7507-post...l#pid85016. My intention was to have only a dozen coasters & flat rides, eight animal enclosures rather than ten, my usual sprawling pool complex, no more than 50 shops and stalls (just love 'em), around a dozen toilets, maybe four first aid stations, and a simple path system (requiring less staff and less path-extras).
It didn’t work. I’ve got almost all of the scenery to where I want it, placed the keeper patrol areas, eight enclosures, my usual pool complex, placed the two shuttles and five other rides, various staff/administrative structures, various outbuildings, placed a stunning entrance plaza scenery structure and then started having problems. I haven’t yet placed any other staff, there are only eight stalls, no path add-ons, no animals and no guests and with the entrance plaza structure in the park now I can’t do anything else with the park.
Essentially all I’ll be doing now with RCT3 will be fiddling with scenery and structures in a sandbox test park until my graphics card upgrade. When I upgrade again it will definitely be another ATI Radeon graphics card.
You can settle for 1GB but get 2GB or more if you can. If I remember correctly the game opens for the first time with the LOD settings in the middle of the blue bars. The lower settings are undoubtedly terrible to work with.
On a final note, do take a look at this post for additional tips on streamlining your system to make it more receptive to a good RCT3 gaming experience:
http://forums.rctgo.com/thread-7409-post...l#pid83757
One further point to that streamlining post that I didn’t put in is that one should also routinely remove temporary and cache files from their system.
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