RCTgo Forums
RCT3 RCT3 Biggest Annoyance.. - Printable Version

+- RCTgo Forums (https://forums.rctgo.com)
+-- Forum: The Games (https://forums.rctgo.com/forum-8.html)
+--- Forum: RollerCoaster Tycoon Discussion (https://forums.rctgo.com/forum-9.html)
+--- Thread: RCT3 RCT3 Biggest Annoyance.. (/thread-16287.html)

Pages: 1 2 3


RE: RCT3 Biggest Annoyance.. - Surflife42 - Dec 23, 2013

Yeah,having an undo button would be very helpful!!


RE: RCT3 Biggest Annoyance.. - FlightToAtlantis - Dec 23, 2013

Yup, and the missing undo button.

Saving the park before making changes and going back to the previous iteration is the next best thing though – if one can remember to save!


RE: RCT3 Biggest Annoyance.. - Silvarret - Dec 23, 2013

(Dec 23, 2013, 04:04 PM)FlightToAtlantis Wrote: Yup, and the missing undo button.

Saving the park before making changes and going back to the previous iteration is the next best thing though – if one can remember to save!

This, if only my game didn't take 10 minutes to load a park.


RE: RCT3 Biggest Annoyance.. - FlightToAtlantis - Dec 24, 2013

This is true.


RE: RCT3 Biggest Annoyance.. - Chimalion - Dec 24, 2013

Agreed! It's horrible


RE: RCT3 Biggest Annoyance.. - Tom.B - Dec 25, 2013

It's pretty annoying when you place a huge custom structure mainly made of CS, and then if you want to delete it, you have to click every single piece, because the mass delete feature don't work with CS.

I would have said something more annoying, but all the things I could think of have already been said.


RE: RCT3 Biggest Annoyance.. - nathan8848 - Dec 25, 2013

(Dec 25, 2013, 06:38 PM)Tom.B Wrote: It's pretty annoying when you place a huge custom structure mainly made of CS, and then if you want to delete it, you have to click every single piece, because the mass delete feature don't work with CS.

I would have said something more annoying, but all the things I could think of have already been said.

I agree with deleting CS, also for the other way around it is hard to save CS to a track file, not all CS saves sometimes.


RE: RCT3 Biggest Annoyance.. - Slurpee_Man - Dec 25, 2013

(Dec 25, 2013, 07:14 PM)nathan8488 Wrote:
(Dec 25, 2013, 06:38 PM)Tom.P.P. Wrote: It's pretty annoying when you place a huge custom structure mainly made of CS, and then if you want to delete it, you have to click every single piece, because the mass delete feature don't work with CS.

I would have said something more annoying, but all the things I could think of have already been said.

I agree with deleting CS, also for the other way around it is hard to save CS to a track file, not all CS saves sometimes.

Same here, and pesky CS is HARD to delete!


RE: RCT3 Biggest Annoyance.. - FlightToAtlantis - Dec 27, 2013

(Dec 25, 2013, 07:14 PM)nathan8848 Wrote: …..not all CS saves sometimes.

Something I’ve also noticed. Nine times out of ten the problem is solved by expanding the blue ghost tile save area several more tiles. I suspect this works because possibly some of the CS comes with invisible artifacts that are not noticed by the CS artist while it’s being created.

There doesn’t seem to be any way to get around saving regular non-path scenery, either in-game or CS, that displays for selection in the path add-ons menu (the menu in which benches and trash cans appear). I can’t save scenery placed from the path add-ons menu under any circumstances.

Yep, it’s definitely a drag deleting CS.


RE: RCT3 Biggest Annoyance.. - Tom.B - Dec 27, 2013

Another big annoyance is on rides such as the Junior Coaster/Spiral Coaster etc, where there's not an actual chain lift, but wheels/bars instead. I love this because it adds realism, however, the fact that when a car is going up the wheels and there's still that classic chain lift sound drives me round the bend!

Another one is when in the day light, it's as light inside buildings and tunnels. This is really annoying, as I have a glitch for coasters at night. Frown