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(WIP) Melanocarpa - B&M Inverter 2.-Gen. - Printable Version +- RCTgo Forums (https://forums.rctgo.com) +-- Forum: The Games (https://forums.rctgo.com/forum-8.html) +--- Forum: RollerCoaster Tycoon Exchange (https://forums.rctgo.com/forum-14.html) +---- Forum: Tracks (https://forums.rctgo.com/forum-33.html) +---- Thread: (WIP) Melanocarpa - B&M Inverter 2.-Gen. (/thread-18171.html) Pages:
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RE: (WIP) Melanocarpa - B&M Inverter 2.-Gen. - IntaminAndrew - Mar 19, 2014 If only you could enter this in DAI2... RE: (WIP) Melanocarpa - B&M Inverter 2.-Gen. - Slurpee_Man - Mar 19, 2014 Two things to say: 1. You can use F10 to take screenshots, instead of blurry - ish ones with your camera. 2. Keep up the good work! Oh, and what rock CS are those! RE: (WIP) Melanocarpa - B&M Inverter 2.-Gen. - Chimalion - Mar 19, 2014 (Mar 19, 2014, 05:06 PM)Slurpee_Man Wrote: Oh, and what rock CS are those! That is Shy's Rock Set. RE: (WIP) Melanocarpa - B&M Inverter 2.-Gen. - Cheleste - Mar 19, 2014 (Mar 19, 2014, 05:17 PM)chimalion70005 Wrote:Correct, i used/use Shy - Rock Set, these are the "Flaky" ones of it.(Mar 19, 2014, 05:06 PM)Slurpee_Man Wrote: Oh, and what rock CS are those! I create an small part of the cave seperate with all other ones, but i think the Flaky-Stones fits best to the track and to the landscape with there colors. Because the track should be the only dark part of the whole project so dark stones are out. The red-ones biting against the purple track color so only Flaky and Re-Color Stones are left. And the recolor ones, well -> not this time! ![]() Maybe i add some "Swirly" ones near the river side to have a little variation in it, the grey/white from them fits good to water, i think. Additional to this when i add vegetation around and between my rockwork the look could be even more better, i hope ![]() And thx for Feedback, Lg Cheleste RE: (WIP) Melanocarpa - B&M Inverter 2.-Gen. - the-big-cheese - Mar 20, 2014 Much inversions. Very supports. Wow. Nice coaster man. RE: (WIP) Melanocarpa - B&M Inverter 2.-Gen. - Cheleste - Mar 20, 2014 (Mar 20, 2014, 02:30 PM)the-big-cheese Wrote: Much inversions. Thx you for Feedback, much inversions -> avocado forget about it to say some basic infos (shame on me) ![]() Melanocarpa has seven (7) Inversions, one more than B&M typical but it's 2-Gen. like Banshee @ Kings Island. Banshee has seven, too ![]() Inversion-List: ----------------- vertical Loop Immelmann vertical Loop Cobra Roll Corscrew Heartline-Roll BtW, the CTR is not accurate about the Exitementrate, currently i have with this little Scenary around, highly 21,7. Thats way to much, so i rebuild it with the original RCT-3 inverted-coaster and changed only few curves, because the heartline-roll is not possible to diagonal with the original one. The result was an 7,85 without any scenary. I think an 8,3 with all the stuff around the track should be more possible than the 21,7 ![]() Next update coming this Weekend, because i build these days on Ardy's RCT-2 Park-Competition. Lg Cheleste RE: (WIP) Melanocarpa - B&M Inverter 2.-Gen. - Cobra - Mar 24, 2014 Only an exercise-coaster? really? The Stationbuilding looks amazing, really natural! Roof made of Jute? Haha, what an info ![]() Layout looks like fun for the peeps. Interesting are the diagonal parts on it, it's not easy to become an good looking layout by using digonalparts. Maybe in RCt3 a little bit easier than in RCT1-2 ![]() Restrooms under the station? What an idea to build this. The outer doors i would build it, too. But the inside of it with sinks, light, mirrors? Thats what i didn't do if i build it ![]() (things that no one can see is useless i think) but for screens/Videos maybe an part to create atmosphere Kepping up this good work. RE: (WIP) Melanocarpa - B&M Inverter 2.-Gen. - Chimalion - Apr 4, 2014 So, how's it going?> |