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Abby Normal's things, stuff & "Thinner" - Printable Version +- RCTgo Forums (https://forums.rctgo.com) +-- Forum: The Games (https://forums.rctgo.com/forum-8.html) +--- Forum: RollerCoaster Tycoon Exchange (https://forums.rctgo.com/forum-14.html) +---- Forum: Tracks (https://forums.rctgo.com/forum-33.html) +---- Thread: Abby Normal's things, stuff & "Thinner" (/thread-13456.html) |
RE: Abby Normal's things, stuff & whatchamacallit's - sikkinixx99 - Nov 15, 2013 Keep at it man. You still amaze me with your innovation and imagination. And yes if the Borg had a coaster this would be it!! Did you get and ratings on it at all? Love your work man!! RE: Abby Normal's things, stuff & whatchamacallit's - Frankedj - Nov 15, 2013 Menace V3 is 11,509 ft long and 244 ft tall at the highest hill. It has 14 Inversions. 10 Large overbanked turns, 4 Small overbanked turns, 2 Loops, 2 Large loops, Cobra roll, Corkscrews, Twists, Half loops, Banked S-bends, 2 Barrel rolls and a Zero G roll. EIN's: Excitment: 9.16 (Very High), Intensity: 8.93(Very High) & Nausea: 3.94 (Medium). It is a Wild! Extended coaster. Vert. G's: +6.03, Neg.: -3.90, Lat.: +3.71. 33 drops. Size: 43 x 17 Menace V3 is going back on the shelf until I decide how I want to support it. I tried covering most of it with tunnels but I didn't like it. I have already started on the next one. It will either be named Coller Roaster or Roller Toaster. I am thinking about doing the whole thing with fly throughs. ![]() RE: Abby Normal's things, stuff & whatchamacallit's - Frankedj - Nov 15, 2013 Four hours later. I still have a ways to go though. Now I am lighting up trees. ![]() RE: Abby Normal's things, stuff & whatchamacallit's - Frankedj - Nov 16, 2013 I figured out a way to get Menace V3.1 to a stage of completion. I deleted 8 rows in the opposite end to make the ends match, supported the end tracks in red and changed the lights to searchlights. If I add much more it will start crashing again. RE: Abby Normal's things, stuff & whatchamacallit's - sikkinixx99 - Nov 16, 2013 That is one of your best yet!! I love the part where it comes out of the top and you can see the night sky. And the drop down below the water line when it comes back up you feel like your done!! Great work!! RE: Abby Normal's things, stuff & whatchamacallit's - Frankedj - Nov 16, 2013 Thanks. The two places where it goes outside is why I dubbed it Outside the Box. RE: Abby Normal's things, stuff & whatchamacallit's - Frankedj - Nov 17, 2013 This one is coming along. I changed the colors and came up with one version of the fly throughs. It works for flat and gentle slope tracks but I have to make one for steep too. ![]() I thought up another one. It is an older coaster I made earlier this year when I was playing with coloring track sections different colors. I am not sure this one will work even though it is a small coaster. One tile contains 96 pieces per section. It is 8 sections tall = 768 pieces per tile ![]() It covers 208 tiles = 159,744 pieces This would look cool from the inside. I am going to try filling the entire area without deleting anything to see if it will crash the game or not before I get into working on it. ![]() . RE: Abby Normal's things, stuff & whatchamacallit's - Frankedj - Nov 20, 2013 Using 1h stacked support pieces like that rainbow monstrosity is too labor intensive. On the shelf. Coller Roaster is also on the shelf right now too since I am not thrilled about it. subLIMe is back off of the shelf now that I got it to stop lagging. I changed the lights from stadium and flood lights to search lights. It made a big difference so I started working on that one again this time in an empty sandbox. ![]() ![]() I also started Big Mess just messing around with a wide spread coaster on flat ground then playing with terraforming to see what I'd come up with. Almost all of it is supported except for a loop, large loop and two inclined loops. This one does not like the amount of terraforming and reflective water that I used so it is getting touchy. This has 10 trains of 20 cars each. Two extremely long stations run along two sides of the sandbox to hold all of the trains. It's crazy. The trains look like snakes. The length of them makes them go through most maneuvers slowly. This sandbox doesn't have a flat spot in it. This is two days worth. ![]() ![]() ![]() I started this one today. I needed something strange to work on. I call it Thinner. It spans the entire width of the sandbox but is only 7 tiles wide. It is 5 tiles wide in most places. I will like supporting this one. The positive G's are a little high but I can live with that. I generally try to keep them below 6. This one is blocked. It runs three trains of 5 cars. ![]() ![]() ![]() ![]() RE: Abby Normal's things, stuff & "Thinner" - sikkinixx99 - Nov 21, 2013 Those will all be killer!! RE: Abby Normal's things, stuff & "Thinner" - Frankedj - Nov 21, 2013 I finished Thinner last night. It went a little too fast and I don't care much for it because the supports are kind of vanilla compared to my other stuff. |