self proclaimed computer geek
okay, ignore the title, tell me what you need done to do with a picture, and i will try my best for ya, will post examples soon (after i have been to the toilet).
Currently trying to reach SwimGuy to revive CoasterCreator...
Jan 9, 2009, 10:17 PM
(This post was last modified: Jan 9, 2009, 10:17 PM by Viscosity86.)
someone around here needs to learn how to make seamless textures for me LOL...I have not even begun to try but i know its REALLY hard.
But on a plus side, i need pictures edited to. Im not good at eather.
self proclaimed computer geek
^okay what do you need done (picture editing and textures)
Currently trying to reach SwimGuy to revive CoasterCreator...
I need textures more than anything, expecially windows..If you can make them seamless(tileable) that would be great. I know this much...just find a window texture or picture. edit out everything but the window itself and then make it seamless..
self proclaimed computer geek
whadya mean seamless? and im on the windows case as we speak!
Currently trying to reach SwimGuy to revive CoasterCreator...
Jan 9, 2009, 10:31 PM
(This post was last modified: Jan 9, 2009, 10:32 PM by Viscosity86.)
they need to be seamless so they dont tile when you place them on walls..If they are seamless no matter how big or small the trxture is the window will always come out full and not cut off.Seamless is the same principal of making backgrounds and wallpapers for your desktop. if its not youll get a bunch of tiles of the same picture if its seamless itll be one big picture of it.
self proclaimed computer geek
what kind of windows? do you want just the glass or the frames as well?
Currently trying to reach SwimGuy to revive CoasterCreator...
Jan 9, 2009, 10:49 PM
(This post was last modified: Jan 9, 2009, 10:50 PM by Viscosity86.)
what ever comes in the window its self i dont want any exhisting walls that it was on, just the glass and the metalbars or what ever is in with the glass that makes it look real. no frames..no walls..oh yeah, another thing, the texture when your done needs to be 512x512 square pixiels or powers of 2.. 256x256 or 1024x1024...