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Ages - A work in progress

#11
I have worked out how to make paths through hills as well as a whole lot more fun stuff.

I have added loads of CS and have been experimenting with different coasters and rides. I am actually thinking that perhaps I should scrap this park and start all over again with the new stuff I have learned. I still want to use the Ages idea but need to plan stuff more.

I would never have thought a game which is obviously aimed at the younger generation could be so much fun for an old geezer like me. I usually play FPS games like Crysis, SOF2, FEAR and Farcry so RCT3 is very different from what I am used to.

(Apr 12, 2010, 09:31 PM)Rct31337 Wrote: Soaked and Wild are the only expansions. There should be an option that lets you make your paths going straight through the hills. I forgot what it was called though. It should be somewhere in the path construction menu thing.
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#12
Great looking park!
The "Inverted Vertical Shuttle 01" is not making it back to station, due to the block brakes before the last drop at the station as the below pic show's. sorry if you already know but the block brakes will stop the train then push it back off, but the flying brakes (one with flag) will only slow the train to required speed. i did that and the train made it back to station.
   

I Think this is the bit i like best
   
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#13
(Apr 13, 2010, 09:52 AM)pagg Wrote: Great looking park!
The "Inverted Vertical Shuttle 01" is not making it back to station

I have done quite a bit of work since making the first post. The more I think about it though and after seeing your multi level park I think I am going to scrap the current version of Ages and start again. I know I can do a whole lot better with what I have learned so far.

I attached the latest save of Ages anyway but will not develop this version any further.


Attached Files
  Ages.zip (Size: 1.57 MB / Downloads: 184)
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#14
Love it! was not expecting a hole new area. I can see you have inproved. Just keep betering yourself Smile
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