Log in to your RCTgo account

RCT3 Can you adjust the peeps time on a flat ride? They seem short to me.

#1
Can you adjust the peeps time on a flat ride? They seem short to me.
If yes please explain how. Thanks.
Reply
#2
i think you can change the number of cycles the ride does but the peeps get bored and want to get off
Reply
#3
I agree with SUPER MOOSE93, if you mean the time that peeps are on flatrides.
If you want that they stay longer on your flatrides, than adjust the rounds or other options on the flatrides.

But beware what SUPER MOOSE93 wrote, on some rides peeps dont want to stay for a long time -> if so it ends up with unhappy peeps, and thats not what we want.

Normally the default ones are okay, mabye abit heiger than that, but don't push it to the max.!

As an example:
The orange-Whe.. ups, i mean "Ferris-Wheel" one round is enough, two rounds are critical (in RCT1 and 2 two rounds are to much)
Flatrides like Twister/Merry-Go-Round/Graviton can handle it with a bit more of the default option.
In RCT1 and 2 the Excitement/Nausea rating changed a bit if the rounds goes up/down.
I never looked about it in RCT3, because i don't build alot of Flatrides there Smile

Just play around with the flatride-options and look to the thoughts of the peeps after the ride and the ratings and than use the best adjustment for it.

Soo long, Cobra Cool
Keep it everytime fair and with enough respect for each other!
Reply
#4
(Aug 6, 2014, 06:08 PM)Cobra Wrote: I agree with SUPER MOOSE93, if you mean the time that peeps are on flatrides.
If you want that they stay longer on your flatrides, than adjust the rounds or other options on the flatrides.

But beware what SUPER MOOSE93 wrote, on some rides peeps dont want to stay for a long time -> if so it ends up with unhappy peeps, and thats not what we want.

Normally the default ones are okay, mabye abit heiger than that, but don't push it to the max.!

As an example:
The orange-Whe.. ups, i mean "Ferris-Wheel" one round is enough, two rounds are critical (in RCT1 and 2 two rounds are to much)
Flatrides like Twister/Merry-Go-Round/Graviton can handle it with a bit more of the default option.
In RCT1 and 2 the Excitement/Nausea rating changed a bit if the rounds goes up/down.
I never looked about it in RCT3, because i don't build alot of Flatrides there Smile

Just play around with the flatride-options and look to the thoughts of the peeps after the ride and the ratings and than use the best adjustment for it.

Soo long, Cobra Cool

Thanks Cobra, I appreciate the info. Biggrin By the way I like your comment on the "Ferris-Wheel" Ha,Ha, Ha, Biggrin

(Aug 6, 2014, 01:45 PM)SUPER MOOSE93 Wrote: i think you can change the number of cycles the ride does but the peeps get bored and want to get off

I thought that might be the case. So thanks for clarifying it for me. I'll stick to the defualt settings. Biggrin
Reply

Users browsing this thread: 2 Guest(s)
Advertisement