Don't worry about your comments or opinions "aecrouch7413". I think no one of us takes your comments personally or anything else. Feedback helps everyone of us to getting better and better.
And everyone should made his own experiences with the game, with and/or without CSO's.
In RCT1 we haven't any CSO's + Limitations, so thats why it is really hard and needs alot of creativity to creae good looking things.
RCT2 has it a little bit better, because it allows us to use CSO's, but still with Limitations. but there we had two options: NCSO and CSO Designs, both can be great or even not. The Best CSO's doesn't help if the user cant work with it or use it wisely.
RCT3 gives us only an 3D Version of RCT2, but without any Limitations infact of CSO's.
Thats why most of us only creating things with CSO's and using the detailed versions of Coasters via CTR's.
I think your NSCO Creations with RCT3 aren't bad and i think you have a talent for buildings.
If you can handle it to work with a lot of CSO's in RCT3 (because its sometimes weird to find the right cso in this little menü ingame) than i think you could come up with really cool stuff.
As you said, everyone of us has a talent in certain things, and your talent could be in buildings.
Thats good, because a coaster stand alone, cant be even grand.
But with nice buildings around it, yep that make a big differents (sometimes a good station can be enough)
BtW, thanks that you respect my opinions and feedback about your works, as i do.
Lg Cheleste