Mar 30, 2016, 11:23 PM
Now everyone this isn't just about having fun with a meme (or maybe it is...). I've tried my hand at RCTWorld after its delayed launch today at 3PM EST and I have to say it isn't worth your time. Go buy Planet Coaster.
Here is my full review from Steam:
No ratings yet
Not Recommended
2.4 hrs last two weeks / 2.4 hrs on record
Posted: Mar 30 @ 11:03pm
EARLY ACCESS REVIEW
In its current state RCTW is a complete flop - there I've said it. I am keeping in mind that this is an alpha, however; it is still just as disappointing to me. When you look at Roller Coaster Tycoon you recognize a franchise that is well known for being composed of quality games. Well I'm sad to say that after RCT4 - Mobile and the Alpha of RCTW that this may now be a false statement. As a lifelong fan of this game (I've been playing it since the original and since I was old enough to understand how to play video games) I am remaining cautiously optimistic about the future of this game, I see its potential and the ability of the community to greatly improve each other's experiences through the vast network of custom scenery objects now available on the Steam Workshop.
In its current state I'd rate the game no higher than a 5/10 and here's why:
- The coaster builder is VERY clunky, occasionally it becomes impossible to continue building as you need to use the presets to place a piece before you can freeform it. This causes issues when your piece wants to dive underground, yet you wish to freeform it and keep it above ground.
- Staff buildings, now some will say this really isn't an issue (and I agree to an extent) however, by making staff members simply components of the building we place we lose our abilities to both customize them and set specific routes for them, two things that were nice about RCTW's predecessors. I do like the idea of the staff buildings and it adds a little more realism, however; for it to work for me the same level of customizability present in its predecessors must also be available.
- FPS drops, now I have a top of the line computer (one capable of running Fallout 4 on near maximum graphics settings) so running RCTW shouldn't be a problem for my computer AT ALL. Unfortunately the reality is that I'm plagued by random FPS drops and "input lag" at least 70% of the time I spend on this game. The worst part is that it happens in almost entirely empty parks - Atari you really need to work on this.
- Lack of flat rides, I understand that this is an Early Release (alpha if you will) however it would be nice to have some more generic flat rides that aren't soo heavily themed. Perhaps an option to toggle what the ride's theme is? I'm not sure if anything will be done about this but if you're going for one specific theme your options are quite limited.
- Scenery placement, all of the previous games had this issue as well. Planet Coaster is the only one I've seen that has done this right soo far. I'd love to see scenery that we can place anywhere so that we can properly theme rides/areas. What is the point of having a giant tree with a hole that looks as though you could run something through it if you can't put anything through it?
- Lastly I'd like to say that I feel this game should be MUCH farther along than it currently is. No I do not know anything about video game development and yes I know there were three developers working on this game. Nvizzio, if you're reading this please take what I've said and will continue to say as constructive criticism. I love the RCT series and I want to see this become a AAA title, but right now I see a game that is waiting to die upon release. RCTW was originally announced to release in Early 2015, it is now Early 2016, and we only have an Early Access. Slow and steady wins the race and making a quality project is 100% always better than rushing out unfinished garbage, however; I feel a year of delays for this game is enough. Nvizzio, Atari, this is crunch time. The community will not continue to stand for delays, you're already losing your fanbase to Planet Coaster. I'm not saying rush a finished project, I'm saying make sure you do this right in a timely fashion. The fan uproar that you see now and the fanbase's lack of faith in you is only the beginning if you really mess this one up.
To conclude I would not recommend this game to anyone, not until some serious work is done. I will continue to mess around with it but I really doubt I will play this anywhere close to as much as I played the past three. If you want your money's worth now I'd buy Planet Coaster or Parkitect. Although honestly who knows, I have faith in the team at Nvizzio that they truly want to deliver a AAA title for us fans and I'm willing to ride the storm out and see where they take us.
Team CoasterTech