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RCT3 RCT3 Problems with invisible paths

#1
Hi,

I have a question about Belgabor invisble doodads. I've put the folders in the right location in the RCT3 directory on my hd. I watched multiple readme's and stuff, so they are placed right. But the invisible path and queue only appear in the scenario editor and sandbox, not in a custom scenario game, I don't really understand what the problem is with it, is there someone who can help??



Thanks in advance!!!
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#2
They more than likely have to be researched. If you go into scenario editor, then load the park you want the paths in, you can go into the inventions option on the right side of the screen and move them to the already researched option. Here's a link to describe it.
https://forums.frontier.co.uk/threads/cu...io.499918/
User Thread: https://forums.rctgo.com/thread-22640.html
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#3
(Aug 7, 2019, 02:39 PM)nathan8848 Wrote: They more than likely have to be researched. If you go into scenario editor, then load the park you want the paths in, you can go into the inventions option on the right side of the screen and move them to the already researched option. Here's a link to describe it.
https://forums.frontier.co.uk/threads/cu...io.499918/

Ah I see, it works now. Thank you for ur quick help!!
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