Apr 7, 2013, 07:06 PM
I am putting together some custom scenery out of Nintendo items. On my first set, I am able to get specific color textures into the file and it works. I am unsure if this is a problem with the game or with the RCT3 Importer. However, when I set a color to have "Object Colors Player can Change" to one to three colors, the color turns pink and I can't change the color.
Here is an example. this is supposed to be green, with a black center part. But it's all pink and no changing of color affects anything
I would prefer not to have multiple different items of the one object just to be able to use a few colors that I'd like to have. It's a workaround I can do but if avoidable it would be better to let the player chosen colors to be used.
Does anyone have any ideas? In the Scenery Settings, I have the Def.Ciolor 1,2,3 set to 0.
Here is an example. this is supposed to be green, with a black center part. But it's all pink and no changing of color affects anything
I would prefer not to have multiple different items of the one object just to be able to use a few colors that I'd like to have. It's a workaround I can do but if avoidable it would be better to let the player chosen colors to be used.
Does anyone have any ideas? In the Scenery Settings, I have the Def.Ciolor 1,2,3 set to 0.