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RCT3 Custom Scenery Player Colors Problem (RCT Importer?)

#1
I am putting together some custom scenery out of Nintendo items. On my first set, I am able to get specific color textures into the file and it works. I am unsure if this is a problem with the game or with the RCT3 Importer. However, when I set a color to have "Object Colors Player can Change" to one to three colors, the color turns pink and I can't change the color.

Here is an example. this is supposed to be green, with a black center part. But it's all pink and no changing of color affects anything
[Image: IUdWm2Q.jpg]

I would prefer not to have multiple different items of the one object just to be able to use a few colors that I'd like to have. It's a workaround I can do but if avoidable it would be better to let the player chosen colors to be used.

Does anyone have any ideas? In the Scenery Settings, I have the Def.Ciolor 1,2,3 set to 0.
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#2
Is the actual model green or pink? It has to be green, red, or blue to work.
[Image: AMUDExV.png]
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#3
No, it's not actually pink. It's green. after searching more for the day I found some other posts that helped a little. I was able to get it to work by choosing a grey texture and choosing the def.color 1 to default to 11 to start as a green. I guess that solves it, but not completely.
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