Jun 15, 2013, 01:42 PM
During my recent screenshots of Marina Towers I noticed some of the shots didn’t come out as expected. I believe these shots may give some insight as to how the game engine works.
This is one of the shots I took of a corner of my park. You may remember the shot looking like this:
However, one of the shots of the exact same location taken either a moment before or a moment after the shot above, that shot came out in this way:
A shot like this makes me wish I was using shadows in my park at the time because I would have liked to see if they would have rendered in the second image. As you see the supports show in the second image and the only ride showing is Dolphin show. The shadowing in the sea and the flickering surface highlights on the sea bottom are also in the irregular image. The entire pool structure, food court/arcade/promenade and pool shops structures are missing as is the user interface and the surface of the sea. I notice the Gondoletta track is there but the Gondoletta boats are not.
Here are a few other shots to show the difference between what we see and what it is the game apparently renders behind the scenes. Following is the shot of the shark that I took:
And this is the irregular version of the same image, same exact location taken either just prior or just after the photo above:
It seems the RCT3 game engine renders what we see in layers, and that in the irregular images some of the layers aren't showing. For simplicity and convenience I’ve divided the images into what I call regular and irregular images but I’m sure the game engine uses more than two layers to show us what we see while we’re playing the game.
Again, here is my regular birds shot:
And the irregular one I found among all the images. I see the clouds show in both images. If it was an overcast day I wonder if the drizzly haze would have shown in the irregular image:
Except for the final image ("06 Irregular") I haven’t lightened or darkened any of these images so it appears the time of day lighting is also on a layer. I wish they were some night shots so we could see if the lights and reflections show in the irregular images.
Here’s the Kiddie Korner image that I took:
And the irregular image of Kiddie Korner, again exact same location and a second before or after the shot above:
While getting my shots ready for my park update I can remember observing one of the images I took from above Lazy river and noticing that the portion of that ride’s supports that were underwater were the only supports showing in that image. I can’t locate that image, though – I know I’ve deleted it and I’ve been through the recycle bin so I think I deleted it permanently
Again, view over Pool Complex showing Inverurie Inlet:
And same view, irregular version below:
It’s interesting to see that in this image some of the vegetation is showing and some isn’t. The pool ladder is there but the Jacuzzis, lounges and pool lights are not. I’m also not sure what has happened below the small square fountains I placed in the Pool Complex. I placed the pool then placed all the scenery as a single structure without myself adjusting any of the landscape but it appears there’s space between the bottom of the fountain and the level of the ground (in the middle of the image just off to the right).
Now this following pair of images is particularly interesting for two reasons. One being I took two shots from approximately the same area to check later for the better one. One of the shots, this one following, all of the takes were regular:
This upcoming shot, with the camera moved slightly, all of the takes were irregular:
What’s also interesting about this shot is it shows that beneath some of the pool out of sight where nobody can see it the teak cladding is being rendered. This shot was originally darker and I have deliberately lightened this image so we can see the cladding more clearly. But in image “05 Irregular†above we can’t see any cladding. Mind you, image “06†is a raised pool and the decking for the raised section is at the top of the Atlantis cladding that can be seen in “06 Irregular†so if the ground were transparent in image “05 Irregular†we might see all the cladding for pool complex under the ground. What a waste of polys!
This is one of the shots I took of a corner of my park. You may remember the shot looking like this:
However, one of the shots of the exact same location taken either a moment before or a moment after the shot above, that shot came out in this way:
A shot like this makes me wish I was using shadows in my park at the time because I would have liked to see if they would have rendered in the second image. As you see the supports show in the second image and the only ride showing is Dolphin show. The shadowing in the sea and the flickering surface highlights on the sea bottom are also in the irregular image. The entire pool structure, food court/arcade/promenade and pool shops structures are missing as is the user interface and the surface of the sea. I notice the Gondoletta track is there but the Gondoletta boats are not.
Here are a few other shots to show the difference between what we see and what it is the game apparently renders behind the scenes. Following is the shot of the shark that I took:
And this is the irregular version of the same image, same exact location taken either just prior or just after the photo above:
It seems the RCT3 game engine renders what we see in layers, and that in the irregular images some of the layers aren't showing. For simplicity and convenience I’ve divided the images into what I call regular and irregular images but I’m sure the game engine uses more than two layers to show us what we see while we’re playing the game.
Again, here is my regular birds shot:
And the irregular one I found among all the images. I see the clouds show in both images. If it was an overcast day I wonder if the drizzly haze would have shown in the irregular image:
Except for the final image ("06 Irregular") I haven’t lightened or darkened any of these images so it appears the time of day lighting is also on a layer. I wish they were some night shots so we could see if the lights and reflections show in the irregular images.
Here’s the Kiddie Korner image that I took:
And the irregular image of Kiddie Korner, again exact same location and a second before or after the shot above:
While getting my shots ready for my park update I can remember observing one of the images I took from above Lazy river and noticing that the portion of that ride’s supports that were underwater were the only supports showing in that image. I can’t locate that image, though – I know I’ve deleted it and I’ve been through the recycle bin so I think I deleted it permanently
Again, view over Pool Complex showing Inverurie Inlet:
And same view, irregular version below:
It’s interesting to see that in this image some of the vegetation is showing and some isn’t. The pool ladder is there but the Jacuzzis, lounges and pool lights are not. I’m also not sure what has happened below the small square fountains I placed in the Pool Complex. I placed the pool then placed all the scenery as a single structure without myself adjusting any of the landscape but it appears there’s space between the bottom of the fountain and the level of the ground (in the middle of the image just off to the right).
Now this following pair of images is particularly interesting for two reasons. One being I took two shots from approximately the same area to check later for the better one. One of the shots, this one following, all of the takes were regular:
This upcoming shot, with the camera moved slightly, all of the takes were irregular:
What’s also interesting about this shot is it shows that beneath some of the pool out of sight where nobody can see it the teak cladding is being rendered. This shot was originally darker and I have deliberately lightened this image so we can see the cladding more clearly. But in image “05 Irregular†above we can’t see any cladding. Mind you, image “06†is a raised pool and the decking for the raised section is at the top of the Atlantis cladding that can be seen in “06 Irregular†so if the ground were transparent in image “05 Irregular†we might see all the cladding for pool complex under the ground. What a waste of polys!