Hello all,
New here, but have been with RCT3 for several years. Here are a few of my creations:
Return of El Diablo
Robot Rock
Caribbean Coaster
While waiting for TPS and RCT4, I'd like to get one last coaster built... but in space. In order for this to happen, I feel I'm gonna need to figure out one or two things about the background environment of RCT3.
1) The best option would be change the skybox, but I haven't seen any CS dealing with this issue. Does anyone know how or if this can even be done?
2) Another option, for at least another planetary environment, would be to keep the ride running at night. This is difficult for longer rides, however, as the dynamic weather keeps the day/night transition active and it changes within just a few minutes. Does anyone know how to pause the night sky during a POV ride to keep the stars out?
3) It would also be great to create a 360* view of the stars, but this might be the most difficult. Is it possible to remove the terrain or make it transparent? I've tried to build huge rooms of Old Spice's Star Walls, but the forced cubical layout of RCT3 assures a "box" must be created, which becomes quite obvious once inside, due to the perspective and relatively small size of the map.
I haven't tried my hand at any CS, but if someone could point me in the right direction, I might be able to figure out how to import an enormous black globe, textured on the interior with star scenery.
Thanks so much for any ideas! This is my inspiration: Astro Canyon Coaster
New here, but have been with RCT3 for several years. Here are a few of my creations:
Return of El Diablo
Robot Rock
Caribbean Coaster
While waiting for TPS and RCT4, I'd like to get one last coaster built... but in space. In order for this to happen, I feel I'm gonna need to figure out one or two things about the background environment of RCT3.
1) The best option would be change the skybox, but I haven't seen any CS dealing with this issue. Does anyone know how or if this can even be done?
2) Another option, for at least another planetary environment, would be to keep the ride running at night. This is difficult for longer rides, however, as the dynamic weather keeps the day/night transition active and it changes within just a few minutes. Does anyone know how to pause the night sky during a POV ride to keep the stars out?
3) It would also be great to create a 360* view of the stars, but this might be the most difficult. Is it possible to remove the terrain or make it transparent? I've tried to build huge rooms of Old Spice's Star Walls, but the forced cubical layout of RCT3 assures a "box" must be created, which becomes quite obvious once inside, due to the perspective and relatively small size of the map.
I haven't tried my hand at any CS, but if someone could point me in the right direction, I might be able to figure out how to import an enormous black globe, textured on the interior with star scenery.
Thanks so much for any ideas! This is my inspiration: Astro Canyon Coaster