I have made a wall set in google sketchup/ checked everything i know of, like is it square, it is..but when i goto import it i get an error message
"import texture bitmap error" or something of that nature. anyone know the answer to this?
[yeah i did everthing the tutorial said, but on mine it just gives me that error...
all files are ase. im useing the exporter for rct3. thats what i dont understand...im confused
Roller coasters are the solution
When exactly do you get this error message? Is when you try importing your model into the ovl make window? My guess form that error message is that you arent using bmp textures in sketch up or you didnt group the textures right when you saved it.
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where do you get bmp textures? because i can tell you that my textures are skt or jpg..
ok how do you resize the textures?
Roller coasters are the solution
go to ms paint and import your image. then go to image and click on attributes. you can set the pixel size from there.
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Roller coasters are the solution
hmm.... the xyz axis are still one thing i dont quite understand. surfingoz wants you to put 0 under all the positions, and 4 under all the sizes. try setting the positions to 1 or experimenting around a bit with them. wish he would give a more detailed example. BTW... you dont have to save your textures as 512 X 512, they just need to be in powers of 2.(128, 256, 512 and 1,024 are all powes of 2)
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