Short-Teaser whats going on in Boonesville!
Like i said, the Boonesville Managment wanted a Flying-Coaster in there park and B&M build it.
We presenting "LICKER" an B&M Flyer inspirated from "Manta" @ SeaWorld Orlando or better the mirror-image of it.
Only differents is the inline-twist through the pretzel-loop (RCT2-Limitation dont allowed to build the corkscrew part if the coaster is flying).
Rest of the Track is similar to Manta, only downsized so that the pretzel-loop looks not to small.
And B&M did the same thing like on "Nemesis" -> layout is interacting with the Terrain
As you can see, only the track is finished and the trains are on there testruns with water-tanks than guests
Terraforming is in process and the parts for the church (stationcover) are on the way (they are importent from the UK, some parts of Swarm's Station wasn't used so Boonesville bought it)
Train-coloring based of the creature "Licker" in the game/films.
At the same time, on the otherside, Arrow Dynamics builds an Dual-Racing-Coaster.
Both Coasters are an Adventure between of "Raccoon-City" and alot of City-Buildings will be build in the future on this huge area. Currently the trains on a test-run, too.
Finally, we call it "Escape from Raccoon-City" and you can choose the "Alice" or "Jill Valentine's" Path
Overview & Results:
Wraparound Corkscrew:
Close-Up Lifthill & Inversions:
Cutback-Inversion (Jill's Track)
Bowtie-Inversion (Alice-Track)
Alice's Layout is based on "Vortex" @ Kings Island, but without an Batwing, we build an "Bowtie", why? because we can xD
Jill's Layout is based on "Drachen Fire" @ BuschGardensWilliamsburg, so this layout includes the "Cutback" Inversion and the "Wraparound Corkscrew"
Both coasters are really close timed, so they runs in "syncro-mod". But they doesn't have near-collission parts or other diirect-interacting. They are build for an different experience along a big City-Themed area.
At this time, we've some problems about the manufacture that creates the Scenary (Cobra-Custom-Industries), so it takes maybe 3weeks or more before we can start to raise up "Raccoon-City" between the Coasters .
The Colors of the trains based by the outfits in "Resident Evil: Apocalypse".
Thats for it, we hope that next time we can presenting you "LICKER" completly finished and rdy for the guests.
----------------------------------------------------------------------------------------------------------------------
Thx for the nice Feedback.
Woodie & ResidentEvil sounds strange but i try it, why? because i can
And i need a Woodie to knock your GCI out in the ned xD
Soo long, Cobra
Like i said, the Boonesville Managment wanted a Flying-Coaster in there park and B&M build it.
We presenting "LICKER" an B&M Flyer inspirated from "Manta" @ SeaWorld Orlando or better the mirror-image of it.
Only differents is the inline-twist through the pretzel-loop (RCT2-Limitation dont allowed to build the corkscrew part if the coaster is flying).
Rest of the Track is similar to Manta, only downsized so that the pretzel-loop looks not to small.
And B&M did the same thing like on "Nemesis" -> layout is interacting with the Terrain
As you can see, only the track is finished and the trains are on there testruns with water-tanks than guests
Terraforming is in process and the parts for the church (stationcover) are on the way (they are importent from the UK, some parts of Swarm's Station wasn't used so Boonesville bought it)
Train-coloring based of the creature "Licker" in the game/films.
At the same time, on the otherside, Arrow Dynamics builds an Dual-Racing-Coaster.
Both Coasters are an Adventure between of "Raccoon-City" and alot of City-Buildings will be build in the future on this huge area. Currently the trains on a test-run, too.
Finally, we call it "Escape from Raccoon-City" and you can choose the "Alice" or "Jill Valentine's" Path
Overview & Results:
Wraparound Corkscrew:
Close-Up Lifthill & Inversions:
Cutback-Inversion (Jill's Track)
Bowtie-Inversion (Alice-Track)
Alice's Layout is based on "Vortex" @ Kings Island, but without an Batwing, we build an "Bowtie", why? because we can xD
Jill's Layout is based on "Drachen Fire" @ BuschGardensWilliamsburg, so this layout includes the "Cutback" Inversion and the "Wraparound Corkscrew"
Both coasters are really close timed, so they runs in "syncro-mod". But they doesn't have near-collission parts or other diirect-interacting. They are build for an different experience along a big City-Themed area.
At this time, we've some problems about the manufacture that creates the Scenary (Cobra-Custom-Industries), so it takes maybe 3weeks or more before we can start to raise up "Raccoon-City" between the Coasters .
The Colors of the trains based by the outfits in "Resident Evil: Apocalypse".
Thats for it, we hope that next time we can presenting you "LICKER" completly finished and rdy for the guests.
----------------------------------------------------------------------------------------------------------------------
Thx for the nice Feedback.
Woodie & ResidentEvil sounds strange but i try it, why? because i can
And i need a Woodie to knock your GCI out in the ned xD
Soo long, Cobra
Keep it everytime fair and with enough respect for each other!