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REVISED Quad Racer

#1
Much happier with this one. Stations and lift hills are in synch.  Feedback is welcome.

https://rctgo.com/downloads/view/16470
Right outside

https://rctgo.com/downloads/view/16471
Right inside

https://rctgo.com/downloads/view/16472
Left inside

https://rctgo.com/downloads/view/16473
Left outside


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Information Kiosk 2 looks too intense for me.
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#2
Looks pretty cool. Good job!
Resuming regularly scheduled programming!
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#3
Thanks. Got a couple good tips that helped immensely.
Information Kiosk 2 looks too intense for me.
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#4
(Mar 11, 2017, 08:23 PM)BlazingEmpireHD Wrote: Looks pretty cool. Good job!

It does look awsome. But I bet in RCT3 I could do better. Rct2 and rct1 aren't that realistic looking. I'm surprised that any rct2 or rct1 entries have won the build it competition because from one comment I read in the build it forum the more realistic the coaster the better chance it has at winning. So congratulations to those who won with rct1 and rct2 it must have taken quite an effort to get your coasters to win and I praise your effort and dedication
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#5
I disagree; a lot of the time, and I believe several agree with me, RCT1-2 outshines real-world realism in some way. Sure, RCT3 can be realisticly approached, but the game isn't exactly realistic. Not to say that RCT1-2 are outstandingly realistic, but it's hard to compare the three games when none of them are that realistic.

Some RCT3 entres won, yes by realism. Most others won by bias. For some reason, when there is a 3D entry entered into Build It, there seems to be a unanimous effort to vote for the 3D entry and not the clearly better RCT1-2 entries. There have been many many rounds where a rather mediocre RCT3 entry really shouldn't have won. You probably are in the bias if you say that RCT3 is always and evermore realistic than RCT1-2. That, or you're missing valued information.

Either way, none of the games are realistic, but you really should not say that if equal efforts are used in two entries with two games, that the RCT3 entry of the pair will always be the better, more realistic entry. It's just not the case.

I'd be careful how you put things like these into your next topics, because you can cause commotion. 😉
Resuming regularly scheduled programming!
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#6
(Jun 20, 2017, 10:27 AM)rctmuttindudge Wrote:
(Mar 11, 2017, 08:23 PM)BlazingEmpireHD Wrote: Looks pretty cool. Good job!

It does look awsome. But I bet in RCT3 I could do better. Rct2 and rct1 aren't that realistic looking. I'm surprised that any rct2 or rct1 entries have won the build it competition because from one comment I read in the build it forum the more realistic the coaster the better chance it has at winning. So congratulations to those who won with rct1 and rct2 it must have taken quite an effort to get your coasters to win and I praise your effort and dedication

First, this wasn't a competition entry. I challenged myself to do something I'd never tried before, and through trial and error and with advice from better builders than me, I got it to work.

Second, I've seen some amazing RCTC/RCT2 rides as well as some really horrendous RCT3 rides. Realism is only part of what makes a winning ride. I can put together a stunning track, realistic, exciting, perfect stats, etc., but if I put it in a level clearing, no scenery, no theme, no nothing, there's no chance it'll win...regardless of what version I use.
Information Kiosk 2 looks too intense for me.
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