The flying camera is a path editor were you can deside where the camera is set and where it goes from point to point. This might better explain it.
Here is a pic of the "Flying Camera Editor" being used:
The Flying Camera is apart of the video making process although you don't have to use it, but it adds so much spazz to the video once it's completed. It does not speed up the overall process of
recording; but you do have the option to speed up the transition from camera to camera that you've set to record. Here in a sec I'll post a video using the "Fly Camera" and show you what I mean. More than likely you've seen it before. RCT3 records a 1fps that's the cold hard fact and the only way to overcome that is to use
FRAPS. Warning with FRAPS, although it's a great caption tool, when used you're kind of sacrificing the quality of the video because the recording is glitchy and the size of the video recorded is
LARGE. I suggest using the in-game recorder and although it's slow, it reocrds the best quality, and you can time it out to were you can get up and leave the desk when you know it will take hour(s) to record. The pic above took 4 and a half hours to record and came out to be 386MB. With Fraps it would have taken about 5 min but the size would have been over 10GB easy. Also, the free version of Fraps allows only 30secs of recording time.
Here's a video for that displays the Flying Camera
The Cross_Teaser Also click on the link in my sig. It will take you to Atari Community and in most of those videos I used the Flying Camera also.